R9/14
- Slide set 7
- logical input devices
- X window input, client-server model. (In X, the client is the machine where the processing is done; the server displays the graphics.)
- callbacks, incl idle callback
- request vs event mode
- post redisplay - use this when you've changed something and so the system has to update the display.
- double buffering
- single_double.c. Shows:
- The difference between single and double buffering.
- Creating two graphics windows in one program.
- Mouse input.
- getinfo.c. Shows how to read information about the OpenGL version and how to get internal state variables.
- showinput.c. Shows how to get input.
- Slide set 8
- more on callbacks
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