W. Randolph Franklin. Algorithms, libraries, and development environments to process huge geoinformatic databases on modern hardware. Geoinfo 2013, XIV Brazilian Symposium on GeoInformatics, 26 Nov 2013. Keynote talk, \url http://www.geoinfo.info/geoinfo2013/index.php.
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Abstract

This talk will survey specialized algorithms, libraries, and development environments to facilitate processing huge geoinformatic databases on modern hardware. Modern hardware is generally parallel, with the most economical platform, with the cheapest entry point, being NVidia GPUs. Desktop computers with current graphics cards, and even most laptop computers sold today, contain this platform, which was intended for realistic graphics, but which is also accessible by a programmer. Now, almost anyone can access a platform running thousands of parallel threads; the major problem being, "now what?"