Rotations in 4D and Other Dimensions
To talk about rotations in 4D etc, we need a general definition of rotation. Geometers consider a rotation to be a rigid transformation about the origin, but not a reflection. What does this imply?
- All the real eigenvalues must be ±1 since otherwise a line in the direction of the corresponding eigenvector would have its length changed, and not be rigid.
- Since the eigenvalues are solutions of a polynomial with real coefficients, any complex ones must occur in conjugate pairs.
- Therefore, in 3D, there are 1 or 3 real eigenvalues, all ±1. If there are 3, then this transformation is an identity or a reflection. If there is one eigenvalue, then its eigenvector represents the axis. This is a proof that there is, in fact, an axis line in 3D.
- In 4D, there will be 0, 2, or 4, real eigenvalues. If 0, then the rotation moves every point but the origin. One example would be a rotation in the xy plane followed by one in the zt plane. If there are 2 real eigenvalues, then there is a plane of fixed points. If 4, then this is an identity or a reflection. There never is just a fixed axis line.