GPU--Accelerated Multiple Observer Siting
Wenli Li and W. Randolph Franklin.
GPU–accelerated multiple observer siting.
Photogrammetric Engineering & Remote Sensing, 83(6):439–446, June 2017.
doi:https://doi.org/10.14358/PERS.83.6.439.
[full text]
[BibTeX▼]
Abstract
We present two fast parallel implementations of the Franklin-Vogt multiple observer siting algorithm, using either OpenMP or CUDA. In this problem, the objective is to site observers on a raster terrain such that the joint area visible by them is maximized. On a terrain with 16385×16385 cells, assuming that observers can see out to a radius-of-interest of 100 cells, finding the approximately 15000 observers that have the greatest coverage takes only 17s in CUDA. That is a factor of 70 speedup from the sequential version. The OpenMP version exhibits a factor of 17 speedup on a 16 core system. Applications for the multiple observer siting problem include radio transmission towers, environmental monitoring sites, and path planning for surveillance drones. The algorithm has four steps: finding the visibility indices of all points, selecting a candidate subset of potential top observers, finding each one's viewshed, and greedily constructing the final solution.
Full Text
[download]